I’ve Been Using the Term Architecture Since 1982
But Engineering also fits as a descriptor.
Design Thinking Applied to ISD
Design Thinking Principles
Christoph Meinel and Larry Leifer, of the HPI-Stanford Design Thinking Program, laid out four principles for the successful implementation of design thinking:
- The human rule, which states that all design activity is ultimately social in nature, and any social innovation will bring us back to the ‘human-centric point of view’.
- The ambiguity rule, in which design thinkers must preserve ambiguity by experimenting at the limits of their knowledge and ability, enabling the freedom to see things differently.
- The re-design rule, where all design is re-design; this comes as a result of changing technology and social circumstances but previously solved, unchanged human needs.
- The tangibility rule; the concept that making ideas tangible always facilitates communication and allows designers to treat prototypes as ‘communication media’.
30 Slides – mostly self-explanatory – that will download immediately for viewing now and/or later … for your convenience:
PACT and Design Thinking
- The human rule – PACT uses a Facilitated Group Process of Master Performers, Other SMEs as selected by a Project Steering Team of Client and Key Stakeholders.
- The ambiguity rule -PACT defers to the Analysis Team, the Design Team and the Project Steering Team.
- The re-design rule – PACT is all about appropriate ReUse to lower Life Cycle Costs and speed Development … By Design.
- The tangibility rule – PACT Design creates Maps and Specs to aid in communications and help others see the “logic” of the design.
Questions, Comments or Concerns?
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