Performance-Based Lesson Mapping is Guy Wallace’s 17th book on the design of training and performance support. Like all of his previous works, this is a very practical book written for those in the fields of instructional system design or learning experience design: people who want to know what to do and how to do it successfully. His methods scale from small projects to large, and are similar to design thinking and Agile.
Another reviewer describes Guy’s book as a “handbook for collaborating with key stakeholders to produce performance-based instructional activities.” The book is also an extensive guide to using facilitated group process to plot instructional activities into lesson maps, turning analysis data into modular curriculum development.
In my opinion, the best way to read this book is to follow Guy’s recommendation and read it straight through the first time, including the table of contents and all the appendices. As you go, use little stick-on flags to mark the places that seem most applicable to your situation and process. Then go back and re-read the flagged sections, keeping in mind Guy’s motto: “Adopt what you can and adapt the rest”. If reading the entire book straight through is not an approach you favor or if you are in a hurry, take Guy’s alternative recommendation and scan sections, chapters, and headers to target them for an in-depth follow-up review.
Why take either of these approaches? Every designer of instructional systems and instructional experiences is faced with a unique situation in a unique culture. Guy delivers a tremendous overview of what he has learned and taught over decades of practice in many organizations, and the reader must make decisions about what will work for that situation and culture.
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For the rest of Bill’s review – please go here.
To see all of my books go to my Amazon Author’s Page – here.
Here’s the story of when and why Bill and I first met – on Worm Island – and then discovered that 40+ years later: